﻿using System.Runtime.InteropServices;

namespace Storm.TextEditor.Win32.Structs
{
    [StructLayout(LayoutKind.Sequential)]
    public struct POINTAPI
    {
        public int X;
        public int Y;

        /// <summary>
        /// Initializes a new instance of POINTAPI.
        /// </summary>
        public POINTAPI(int x, int y)
        {
            X = x;
            Y = y;
        }
    }
}
